FrameMaker Digital Publishing Course ($750)
Let's face it, there's only so much you can learn or contemplate during a six-hour live software training class.
That's why I've taken my absolute best FrameMaker digital publishing knowledge and content and turned it into an online course, complete with two hours per week of live, interactive online meetings, access to deep content in my learning management system, and weekly assignments to help you assess your existing FrameMaker publishing workflow and come up with something that you'll truly enjoy using.
Students should have taken the FrameMaker Creating and Editing Content course, or have equivalent experience.
I've developed over 20 years of FrameMaker best practices, I've written two FrameMaker reference books in the past 4 years, and I've created more video on Technical Communication Suite products than anyone else out there, including Adobe's own team! And I've put as much of that digital publishing content as I can remember into this course.
Here is what we cover in this workshop:
Everything, and I mean everything, related to publishing FrameMaker content for use on screens and mobile devices. Scroll down to the next section for a more thorough list of topics in the course.
What's the class format?
This starts with a 1-hour introductory session, followed by 3 online meetings (a week apart, subject to holidays or other events) to review material and assignments. There are also a total of three optional 1-hour online "office hours" meetings, as well as course materials and assignments via my Moodle learning management system. You can expect 2-3 hours outside of class sessions to work through material and to modify your publishing environment.
Live interaction with online class and support sessions. There is a live session each week for assignment review and office hours.
You'll work on exercises and work-oriented projects that could never fit into a two or three day live class format.
Core concepts are provided as video lessons so that you can catch up on missed work or review as needed.
We maintain a private Facebook group for questions and discussions with your instructor and fellow attendees.
WEEK 0 | INTRODUCTORY SESSION
No need for prep prior to this course! However, if you have existing FrameMaker content and an idea of your organization standards for publishing to the web, you'll be a little ahead of the game for the first week.
No content? No problem! You can always use the excellent sample files provided with FrameMaker to experiment with the publishing process.
WEEK 1 | GETTING FAMILIAR WITH THE PUBLISH POD AND STYLE MAPPINGS
Everything starts with the Publish pod. This week you'll learn how to produce the basic output types, and map existing styles to CSS equivalents.
- Map paragraph tags to CSS styles
- Manage autonumbering
- Create automatic topic breaks
- Map tables
- Work out cross-reference formats based on your content
- Set up software needed to process things like EPUB and Kindle output
After this lesson, you'll have a clear understanding of how to separate your PDF (or print) formatting from your online output formatting.
WEEK 2 | CUSTOMIZING USER INTERFACE FOR YOUR OUTPUT, INTRO TO MOBILE APP PROCESSING
The look of your output, or the skin, is easy to customize. This allows you to more closely match your output to the web standards of your organization. Fortunately, the work done in Week 1 will allow you to focus on the colors and graphics associated with the output, and help identify additional content formatting needed to match your other web content.
- Match basic colors of text and graphics
- Change icons for common web functions (print, page back, etc.)
- Create simple mobile app for testing
- Set up PhoneGap account for mobile app output (first app is free with FrameMaker license)
- Set up accounts for Google and Apple distribution
By the end of this week, you will have a working mobile app that you can install on any Android device or emulator.
WEEK 3 | MOBILE APP PROCESSING
This week we focus on the things outside of FrameMaker needed to deliver mobile apps via the Apple and Google stores. There aren't many bullet items here, but the process of creating the necessary files for provisioning your app will take considerable time and focus.
- Setting up required components and provisioning in your Apple Developer account (requires $99 annual fee to Apple)
- Setting up required components and provisioning in your Google Developer account
After this lesson, you'll have everything you need to produce and distribute real mobile apps to your audience, either for free or via the paid app stores.
If for some reason you had to skip material during our time together, you'll have access to the course recordings for a few weeks to catch up.
All students receive an EPUB of Matt Sullivan's FrameMaker - Working with Content at the start of class.
As a thank you, early registrations receive a paperback copy of my book as well.
About your instructor
Matt Sullivan has been using FrameMaker since the early 90's. He has taught over one thousand FrameMaker authors and template designers to leverage the strength of the program and reduce time spent performing formatting and "desktop publishing" tasks. He is the author of the only FrameMaker reference books for FrameMaker 11, FrameMaker 2015, and FrameMaker 2017.
Matt spends his days developing online courses and running Tech Comm Tools, where he helps people with documentation workflows.
Matt holds Adobe training certifications for FrameMaker, Captivate, RoboHelp, Connect, and Presenter. He has also previously been certified in Photoshop, Illustrator, InDesign, Acrobat, and other applications.
Matt contracts with Adobe regularly to produce videos and deliver webinars. He also represents Adobe at various tech comm conferences throughout the year, including the STC Summit, LavaCon, and WritersUA.
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